As part of its development, Quantic Dream is looking for talented people to join its team on its next ambitious productions.
Attached to the Game Design/Lead Game Designer department, we are looking for a Senior Level Designer in charge of the design of part of the missions and/or maps of the game.
In close collaboration with the rest of the Game Design/Lead Game Designer team, your responsibilities will be as follows:
- Oversee the paper design of Level Design of maps in open environment (Templates, simulation of level design bricks, walkthrough).
- Propose and integrate scenarios or mission environment integrating Gameplay elements defined by Game Designers
- Prototype environment, establish plots (layout) and provide an use of the interactive and not interactive means in order to create the desired emotion for the player.
- Validate the environment gameplay with the Testers, Level Artists. and Gameplay Programmers
- Communicate the result of the prototype to other roles/teams in order to validate the intentions and have the technical feasibility and quality of the maps assessed.
- As the project progresses, integrate all of the produced elements in its map (new gameplay, AI, sound, etc.) by ensuring level building in the editor in order to gradually model a 3D map template corresponding to the paper design intentions and GDD, allowing Artists to bring their intentions/artistic directions/props , etc. without impacting the gameplay.
- Control the accessibility, understanding and level of difficulty of your level/map.
- Assist the Lead Game Designer on transversal missions and be a driving force within the Game Design team.
We offer you the opportunity to work with experienced and passionate people, in a creative and innovative environment.
Required skills