Contract type
Long term position
Job description
For ambitious new projects under development in our company, as part of the Characters team in the Artistic Department and in close collaboration with the team’s Setup officer, you will be responsible for producing a number of full facial rig solutions to meet the needs of various production techniques (keyframe analysis, motion capture, HMC etc.).
In direct contact with the animators, you will be a good listener and a driving force.
The Characters team is dedicated to the development and creation of high-quality real-time 3D characters, and brings together the following specialist areas: Modeling/Textures, Skinning, Setup, Rig, Dynamic real-time simulation.
We offer you the opportunity to join teams of enthusiasts working in a creative and innovative environment.
Required skills
Please provide us with an up-to-date portfolio demonstrating your skills and creations.